· 3 min read
How Long Does It Take to Walk a Given Distance?
Walking time is distance divided by speed. Learn the average walking speed of about 3 mph and how to estimate the time for any distance.

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· 3 min read
Walking time is distance divided by speed. Learn the average walking speed of about 3 mph and how to estimate the time for any distance.
· 13 min read
50/11 means nothing until you attach a wheel. Gear inches and metres of development, derived and converted, a full table for a real 12-speed drivetrain, and why the gear step between two sprockets decides whether you can hold a cadence.
· 13 min read
xG is the fitted probability that a shot with a given set of features becomes a goal — a model output, not an observation. A worked match, the binomial arithmetic that says one game is far too few shots, and the limits nobody quotes.
· 15 min read
French, YDS, UIAA, V-scale and Font are ordinal scales with no underlying unit. A conversion table is a negotiated alignment between climbing communities — and published tables disagree by half a grade at the top and by four letter-grades at the bottom of the boulder scales.
· 4 min read
Speed equals distance divided by time. Learn how to compute your running speed in mph, tell speed apart from pace and convert between the two.
· 4 min read
Use a recent race result and the Riegel formula to predict your finish time at a longer distance — from a 5K to a 10K or half marathon.
· 11 min read
A strike scores ten plus your next two balls, a spare ten plus your next one. That bonus chain is the entire game — it is why a perfect game is 300 and why alternating strikes and spares scores 200, not the 250 almost everyone guesses.
· 3 min read
Running pace is time per kilometre or mile. Here's how to work it out from any run, convert between units, and use it to pace a race without blowing up.
· 10 min read
ERA measures what happened, FIP measures only what the pitcher controls without his fielders, WHIP measures traffic allowed. Two pitchers can swap places entirely between them — and the gap between ERA and FIP is a forecast, not a verdict.
· 10 min read
OPS adds two fractions with different denominators, which as arithmetic is indefensible. It survives because it tracks run scoring far better than batting average and costs nothing to compute — but it underpays on-base ability, and OPS+ does not fix that.
· 10 min read
Field goal percentage counts a three-pointer and a layup as the same event and ignores free throws entirely. eFG% fixes the first problem, TS% fixes both — and the ranking of three players changes at every step.
· 13 min read
Turning jump height into take-off velocity is exact physics. Turning it into watts is a regression fitted on somebody else's athletes — and the three common formulas disagree by thousands of watts on the same jump.
· 13 min read
BMI weighs you and divides by your height squared. It cannot tell muscle from fat, which is why lean athletes get classed overweight. FFMI removes the fat first — and inherits every error in the body-fat estimate it is built on.
· 14 min read
Epley, Brzycki, Lombardi, O'Conner and Wathan are five curves through the same data. They agree within a few pounds at low reps and disagree by a quarter at fifteen — which is exactly how you know when an estimate is worth having.
· 12 min read
SWOLF adds seconds to strokes, which is dimensionally indefensible and useful anyway. The catch is what it rewards: it prices one stroke at exactly one second, so it can improve while you get slower — and it is not comparable between pools of different lengths.
· 12 min read
Rolling resistance grows with speed, air resistance grows with its square, and power grows with its cube. Work the equation and the crossover falls at 10 mph — after which almost everything you pay for is air, and a headwind costs more than the same tailwind returns.
· 12 min read
Naismith's 1892 rule times a route in two lines of arithmetic. It also ignores descent completely and assumes a fit walker with no pack. Here is the rule, Langmuir's fix, and Tobler's continuous alternative — whose fastest speed is on a downhill, not on the flat.
· 12 min read
Maximal aerobic speed is the slowest speed at which you reach your VO2max. Because it is a speed and not a heart rate, every training zone becomes a percentage of something you can measure on a track — and the whole week falls out of one test.
· 3 min read
Heart rate zones split your effort into five bands, from easy to all-out. Here's what each does, how to estimate your zones, and how to train with them.
· 2 min read
Running burns roughly your body weight in calories per kilometre. Here's the simple rule, what changes it, and how running compares to walking.
· 2 min read
VO2 max is the most oxygen your body can use during hard exercise — a benchmark of aerobic fitness. Here's what it means, typical values, and how to raise it.
· 3 min read
Your one-rep max is the most you can lift once. Here's how to estimate it safely from a lighter set, how accurate it is, and how to train with it.
· 2 min read
Divide your goal time by 5 to get the pace to hold, then run even splits. Here's how to find your target pace, train for it, and race it well.
· 2 min read
Walking burns roughly 0.04 calories a step. Here's what 10,000 steps really burns, what changes the number, and whether 10,000 is a magic figure.